🏗️ 15+ Buildings Documented

Buildings Database

Complete guide to all constructible structures in StarRupture. Extractors, processors, power systems, defense turrets, and logistics. Unlock requirements and construction costs included.

Extraction Buildings

Automated resource gathering from ore deposits and gas vents.

Ore Excavator

Extraction
Function
Auto-mine ore deposits
Resources
Ti, W, Ca ores
Power
Medium draw
Unlock
Selenian Lv1

The backbone of your automated resource gathering. Place on flat ore deposits to continuously extract Titanium, Wolfram, or Calcium ore. Connect output to Smelters via rails for full automation.

Construction Cost

  • Basic Building Material (BBM)
  • Titanium Bars
  • Wolfram Plates
Selenian Corporation Level 1 (Default)

Helium-3 Extractor

Extraction
Function
Extract He-3 gas
Placement
Purple geysers
Power
High draw
Unlock
Selenian Lv6

Specialized extractor for Helium-3 gas vents. Must be placed directly on purple geysers. Requires significant power infrastructure. Essential for Glass, Accumulators, and Aerogel production.

Construction Cost

  • Advanced components
  • Titanium Sheets
  • Wolfram Wire
  • Glass (for some variants)
Selenian Corporation Level 6

Sulphur Extractor

Extraction
Function
Extract Sulphur
Placement
Yellow deposits
Hazard
Toxic gas area
Unlock
Selenian Lv9

Late-game extractor for hazardous Sulphur deposits. Must be placed during brief windows after Rupture events when toxic gas temporarily clears. Required for advanced late-game crafting.

Construction Cost

  • Advanced materials
  • Corrosion-resistant components
  • High-tier processed materials
Selenian Corporation Level 9

Processing Buildings

Refine raw materials into usable components and products.

Smelter

Processing
Function
Ore → Bars/Blocks
Output Rate
60/min (2s cycle)
Power
Medium draw
Unlock
Selenian Lv1

Primary ore processing building. Converts raw Titanium, Wolfram, and Calcium ore into refined Bars and Blocks. Connect to Ore Excavators via rails for automated production chains.

Recipes Available

  • 2× Titanium Ore → 2× Titanium Bar (Default)
  • 2× Wolfram Ore → 2× Wolfram Bar (Default)
  • 2× Calcium Ore → 2× Calcium Block (Unlock: 1,000 Ca)
Selenian Corporation Level 1 (Default)

Fabricator

Processing
Function
Bars → Components
Recipes
10+ available
Power
Medium-High
Unlock
Selenian Lv2

Secondary processing for refined materials. Creates Sheets, Plates, Beams, Rods, Wires, and advanced components like Rotors and Tubes. Essential for mid-game progression.

Key Recipes

  • Basic Building Material (Ti + W Ore)
  • Titanium Sheets, Beams, Rods
  • Wolfram Plates, Wire
  • Rotors, Tubes, Stabilizers (Blueprint required)
Selenian Corporation Level 2

Furnace

Processing
Function
High-temp processing
Products
Glass, Powders
Power
High draw
Unlock
Selenian Lv4

High-temperature processing for advanced materials. Creates Glass (requires Helium-3), Wolfram Powder, Calcium Powder, and Inductors. Critical for mid-to-late game progression.

Key Recipes

  • Glass: 2× Calcium Ore + 1× Helium-3
  • Wolfram Powder: Wolfram Bars
  • Calcium Powder: Calcium Blocks
  • Inductor: Wolfram Wires + Components
Selenian Corporation Level 4 (6,400 points)

Assembler

Processing
Function
Complex assembly
Products
End-game items
Power
Very High
Unlock
Selenian Lv10

End-game assembly station for the most complex components. Combines multiple processed materials into final products. Requires extensive infrastructure and power.

Selenian Corporation Level 10

Power Buildings

Generate and distribute electricity to your base.

Base Core

Power / Core
Function
Power hub + Build zone
Range
Building radius
Limit
Multiple allowed
Unlock
Selenian Lv1

The foundation of any base. Defines the building zone where structures can be placed. Distributes power from generators to connected buildings. Deploy multiple cores to expand your base footprint.

Selenian Corporation Level 1 (Default)

Solar Generator v1

Power
Function
Generate electricity
Output
Base power unit
Day/Night
Reduced at night
Unlock
Moon Energy Lv1

Primary power generation for early-mid game. Output varies with day/night cycle. Build multiple generators to meet growing power demands. Essential for running extractors and processors.

Moon Energy Corporation Level 1

Accumulator

Power Storage
Function
Store electricity
Capacity
Power buffer
Use Case
Night operations
Requires
Helium-3

Stores excess power during the day for use at night. Essential for 24/7 automated production. Requires Helium-3 to craft, making it a mid-game priority after unlocking He-3 extraction.

Defense Buildings

Protect your base from hostile creatures and Rupture events.

Auto Turret

Defense
Function
Auto-target enemies
Range
Medium radius
Ammo
Requires supply
Unlock
Griffits Blue Lv5

Automated defense turret that targets and fires at hostile creatures. Requires ammunition supply. Place strategically around base perimeter for optimal coverage during Rupture events.

Griffits Blue Corporation Level 5

Walls & Barriers

Defense
Function
Block enemy paths
Material
BBM / Ti Sheets
Durability
Varies by tier
Unlock
Griffits Blue

Physical barriers to funnel enemies into kill zones or protect critical infrastructure. Multiple tiers available with increasing durability. Combine with turrets for effective base defense.

Logistics Buildings

Transport materials between buildings automatically.

Rails / Conveyors

Logistics
Function
Item transport
Connection
Building to building
Cost
BBM per segment
Unlock
Selenian Lv1

Connect extractors to processors and processors to storage. Essential for automated production chains. Plan rail layouts carefully to avoid bottlenecks and optimize throughput.

Tips

  • Ore Excavator → Smelter → Fabricator chain
  • Use splitters for multiple outputs
  • Mergers combine multiple inputs
  • Keep rail paths short for efficiency

Orbital Cargo Launcher

Logistics
Function
Send to corporations
Use
Reputation gain
Unlock
Moon Energy Lv2

Launch materials to orbital corporations to gain reputation and unlock new technologies. Essential for progression through corporation levels. Submit requested materials for bonus reputation.

Storage Buildings

Store resources and items for later use.

Storage Container

Storage
Function
Store items
Capacity
Multiple slots
Connection
Rail compatible
Unlock
Selenian Lv1

Buffer storage for production chains. Connect to rails to automatically store output from processors. Essential for managing overflow and maintaining continuous production.

Basic Item Printer

Crafting
Function
Craft consumables
Products
Ammo, items
Unlock
Selenian Lv1

Personal crafting station for ammunition, medical supplies, and consumable items. Place near your main base for quick access. Recipes unlock as you progress through corporations.

Building Tips

  • Power First: Always ensure adequate power before expanding
  • Plan Layouts: Leave space for rail connections and future expansion
  • Multiple Cores: Deploy additional Base Cores to expand build area
  • Defense Priority: Build turrets before Rupture events intensify
  • Automation Chain: Excavator → Smelter → Fabricator → Storage